キャラ一覧と解放
Updated for Brotato 1.2.0.1 · checked 2026-11-05

74 rows
| Name | Set | Stat modifiers | Unlock | Unlocks | Evidence status |
|---|---|---|---|---|---|
| Apprentice | Base | +2 Melee Damage when you level up; +1 Ranged Damage when you level up; +1 Elemental Damage when you level up; +1 Engineering when you level up; -2 Max HP when you level up | Reach level 20 | Quarterstaff | 1 source Brotato Wiki character page |
| Archaeologist | Primal Dread | Unlocked by default (brotato-builds.com, 1 source) | 1 source · fields pending Brotato Wiki character page · Additional reference | ||
| Arms Dealer | Base | -95% Weapons Price; +30 Harvesting; Damage modifications are increased by +33%; You start with 1 Dangerous Bunny; Shops always sell at least 1 weapon; All of your weapons are destroyed when entering a shop | Recycle 12 weapons during a run | Anvil | 1 source Brotato Wiki character page |
| Arsonist | Primal Dread | Have 12 fire puddles on the ground at the same time (brotato-builds.com, 1 source) | 1 source · fields pending Brotato Wiki character page · Additional reference | ||
| Artificer | Base | +175% Explosion Damage; +4% Explosion Size for every 1 Elemental Damage you have; +100% Damage with Tool weapons; -100% Damage; Armor modifications are reduced by 50% | Kill 15 Enemies with a single explosion | Explosive Shells | 1 source Brotato Wiki character page |
| Baby | Base | +12 Harvesting; -20 % Items Price; You gain a weapon slot when you level up instead of a stat upgrade (max: 24); You start with one weapon slot; Shops always sell at least one weapon; +130% XP required to level up | Reach level 10 before wave 6 | Celery Tea | 1 source Brotato Wiki character page |
| Beast Master | Base | You can't equip weapons; +2 % Speed for every permanent 1 Pet you have; Pet damage also scales with Melee Damage, Ranged Damage, Elemental Damage, and Engineering | Unlock the Catling Gun, Bonk Dog, Bot-O-Mine, Blazemander and Lootworm items | Scapegoat | 1 source Brotato Wiki character page |
| Brawler | Base | +50% Attack Speed with Unarmed weapons; You start with 1 Fist; +15% Dodge; -50 Range; -50 Ranged Damage | Unlocked by default | Power Fist | 1 source Brotato Wiki character page |
| Buccaneer | Abyssal Terrors | Picked up materials have +100% value; Picking up a material resets the cooldown of all your weapons; -100 % Attack Speed; -50% materials dropped from enemies | Reach +100 % Pickup Range | Eyepatch | 1 source Brotato Wiki character page |
| Builder | Abyssal Terrors | You start with 1 Builder's Turret; Every 5 uncollected materials are converted into 1 % Structure attack speed and 1 Structure Range at the end of a wave; Engineering modifications are increased by 50%; +20 Harvesting; You can't have structures; -30% pickup range; Damage modifications are reduced by 75% | Unlocked by default | Lighthouse | 1 source Brotato Wiki character page |
| Bull | Base | +20 Max HP; +15 HP Regeneration; +10 Armor; HP Regeneration modifications are increased by 50%; You explode for 30 (300% 300% 300%) damage when you take damage; This explosion has a 1.5x crit multiplier; You can't equip weapons | Win a run in Danger 1 | Gnome | 1 source Brotato Wiki character page |
| Captain | Abyssal Terrors | +60 % XP Gain for every free weapon slot you have; +100% stats gained from level upgrades; +200% XP required to level up; +2 % Enemy health at the end of a wave; +2 % Enemy damage at the end of a wave | Unlocked by default | Captain's Sword | 1 source Brotato Wiki character page |
| Caveman | Primal Dread | Equip 5 fossils in a single run (brotato-builds.com, 1 source) | 1 source · fields pending Brotato Wiki character page · Additional reference | ||
| Chef | Abyssal Terrors | +35 Luck; +200% damage from non elemental sources against burning targets; Consumables explode for 5x1 (+100%) burning damage when picked up; You start with 1 Scared Sausage; +100 % Enemy health; Elemental Damage modifications are reduced by 75% | Have at least 25 enemies burning at the same time | Spoon | 1 source Brotato Wiki character page |
| Chunky | Base | Max HP modifications are increased by 25%; +1% Damage for every 3 Max HP you have; +3 HP recovered from consumables; -100% Life Steal; HP Regeneration modifications are reduced by 50%; Dodge modifications are reduced by 50%; Speed modifications are reduced by 100% | Die for the first time | Potato Thrower | 1 source Brotato Wiki character page |
| Crazy | Base | +100 Range with Precise weapons; +25% Attack Speed; You start with 1 Knife; -30% Dodge; -10 Engineering; -10 Ranged Damage | Unlocked by default | Hunting Trophy | 1 source Brotato Wiki character page |
| Creature | Abyssal Terrors | Weapon damage additionally scales with 35% Curse; You start with 1 cursed Fish Hook; +1 Curse when you level up; -10 Range at the end of a wave; -5 % XP Gain at the end of a wave | Unlocked by default | Barnacle | 1 source Brotato Wiki character page |
| Cryptid | Base | More trees spawn (+6); Gain 12 material and XP for every living tree at the end of a wave; +3 HP Regeneration for every current living tree; Dodge is capped at 70%; +3 Attack Speed until the end of the wave when you dodge an attack; -100 % Life Steal; -100 Range; -50% materials dropped from enemies | Finish a wave with 10 or more living trees | Claw | 1 source Brotato Wiki character page |
| Curious | Abyssal Terrors | You start with 1 Spyglass; 2 additional loot aliens appear every wave; All future loot aliens become stronger when you kill a loot alien; +2 % XP Gain for every different Item you have; -10 % Damage for every duplicate item or weapon you have; +25 % Enemy health | Unlocked by default | Pearl | 1 source Brotato Wiki character page |
| Cyborg | Base | You start with 1 Minigun; Ranged Damage modifications are increased by 200%; 100% of your Ranged Damage are temporarily converted into Engineering halfway through a wave (1 Ranged Damage = 2 Engineering); Engineering modifications are reduced by 75%; Melee modifications are reduced by 100%; Elemental modifications are reduced by 100% | Reach 10 Ranged Damage and get 3 structures at the same time | Improved Tools | 1 source Brotato Wiki character page |
| Demon | Base | +50% of your Materials are converted into Max HP at the end of a wave (13 Materials=1 Max HP); You buy items using Max HP instead of materials | Win a run in Danger 5 | Obliterator | 1 source Brotato Wiki character page |
| Diver | Abyssal Terrors | You start with 1 Harpoon Gun; -100% Harpoon Gun price; +200 % Crit Damage with Precise weapons; % Crit Chance modifications are increased by 25%; +1 HP Regeneration for every 2 Melee Damage you have; Enemies take 300% more damage for 3 seconds when hit by Ranged Damage; -100 Ranged Damage; +250 % Enemy health | Kill 1000 enemies that are more than 700 range away from you | Starfish | 1 source Brotato Wiki character page |
| Doctor | Base | +200% Attack Speed with Medical weapons; +5 HP Regeneration; HP Regeneration modifications are increased by 100%; +5 Harvesting; -100% Attack Speed; Armor modifications are reduced by 50% | Heal 200 HP in one wave | Medikit | 1 source Brotato Wiki character page |
| Droid | Primal Dread | Unlocked by default (brotato-builds.com, 1 source) | 1 source · fields pending Brotato Wiki character page · Additional reference | ||
| Druid | Abyssal Terrors | +5 Max HP; +15 Luck; Enemies have a higher chance of dropping fruits; 33% chance to get +1 Luck when you pick up a fruit; 33% of fruits are poisoned and hurt you (ignores Dodge and Armor); -100 HP Regeneration; -100 % Life Steal; Engineering modifications are reduced by 50% | Collect 250 consumables by the end of wave 20 | Cauldron | 1 source Brotato Wiki character page |
| Dwarf | Abyssal Terrors | +1 Engineering when killing at least 6 enemies with a direct weapon hit; +1 Melee Damage for every permanent 2 Engineering you have; You can't equip ranged weapons; -20 % Dodge; -100 % Attack Speed; % Attack Speed modifications are reduced by 50% | Hit at least 25 enemies with a single melee attack | War Hammer | 1 source Brotato Wiki character page |
| Engineer | Base | +10 Engineering; Engineering modifications are increased by 25%; You start with 1 Wrench; Structures spawn close to each other; Damage modifications are reduced by 50% | Get 5 turrets on the map simultaneously | Robot Arm | 1 source Brotato Wiki character page |
| Entrepreneur | Base | -25% Items Price; Harvesting modifications are increased by 50%; Gain 25% more materials from recycling items; -100% of your materials at the start of waves; Damage modifications are reduced by 50% | Hold 3000 Materials | Bowler Hat | 1 source Brotato Wiki character page |
| Explorer | Base | More trees spawn; You start with 1 Lumberjack Shirt; +10% Speed; +50% pickup range; +33% Map Size; +25% Enemies; -50% materials dropped from enemies; +10% Enemy Speed; -40% Damage | Kill 50 trees | Compass | 1 source Brotato Wiki character page |
| Farmer | Base | +20 Harvesting; Harvesting increases by an additional 3% at the end of a wave; +1 Harvesting when eating a consumable while at full health; -50% materials dropped | Reach +200 Harvesting | Wheat | 1 source Brotato Wiki character page |
| Fisherman | Base | +5 Max HP; +20 Harvesting; Shops always sell a Bait; -100% Bait price; +2 Harvesting for every 1 Bait you have; Baits make some special enemies spawn throughout all future waves; -50% materials dropped from enemies | Get 2 Bait during a run | Lure | 1 source Brotato Wiki character page |
| Gangster | Abyssal Terrors | Can steal 1 item per shop; Stealing from the shop can spawn an elite; All future elites and bosses become stronger when you kill an elite or a boss; +20 % Items Price; Can't lock items | Reroll 10 times in a single shop | Grenade Launcher | 1 source Brotato Wiki character page |
| Generalist | Base | +2 Melee Damage for every 1 Ranged Damage you have; +1 Ranged Damage for every 2 Melee Damage you have; You can only equip 3 melee weapons and 3 ranged weapons at a time | Collect 2000 materials | Big Arms | 1 source Brotato Wiki character page |
| Ghost | Base | +10 Damage with Ethereal weapons; +30% Dodge; Dodge is capped at 90%; -100 Armor | Reach +60% Dodge | Ritual | 1 source Brotato Wiki character page |
| Gladiator | Base | +20% Attack Speed for every different weapon you have; +5 Melee Damage; You can't equip ranged weapons; -40% Attack Speed; -30 Luck | Kill 20000 enemies | Spider | 1 source Brotato Wiki character page |
| Glutton | Base | +50 Luck; +1 % Explosion Damage when picking up a consumable while at maximum health; Consumable have a 100% chance to explode for 10 (500% ) damage when picked up; +25 % Items Price; -25 % XP Gain | Pick up 20 consumables during a run | Spicy Sauce | 1 source Brotato Wiki character page |
| Golem | Base | +20 Max HP; Max HP modifications are increased by 33%; Armor modifications are increased by 33%; +40 % Attack Speed when you have less than 50% health; +20 % Speed when you have less than 50% health; You can't heal in any way | Finish a wave with 1 HP | Stone Skin | 1 source Brotato Wiki character page |
| Hiker | Abyssal Terrors | Earn 5 materials for every 10 steps you take during a wave; +1 Max HP for every 80 steps you take during a wave; % Speed modifications are increased by 10%; -5 % Speed; -50% materials dropped | Walk a total of 20000 steps | Scarf | 1 source Brotato Wiki character page |
| Hunter | Base | +100 Range; +1% Damage for every 10 Range you have; Crit Chance modifications are increased by 25%; Harvesting modifications are reduced by 100%; Max HP modifications are reduced by 33% | Reach +300 Range | Sniper Gun | 1 source Brotato Wiki character page |
| Jack | Base | +125% damage against bosses and elites; +200% materials dropped; -70% Enemies; +175 % Enemy health; +35 % Enemy damage; Note: On higher danger levels, only Elites spawn, never hordes | Kill a boss or an elite in less than 15 seconds | Giant Belt | 1 source Brotato Wiki character page |
| King | Base | +50 Luck; +25 % Damage for every Tier IV weapon you have; +25% Attack Speed for every Tier IV weapon you have; +5 Max HP for every different Tier IV item you have; -15% Damage for every Tier I weapon you have; -15% Attack Speed for every Tier I weapon you have; -2 Max HP for every different Tier I item you have; UNLISTED BONUS: Starting weapon is Tier II | Get 3 tier IV weapons at once | Excalibur | 1 source Brotato Wiki character page |
| Knight | Base | +2 Melee Damage for every 1 Armor you have; +3 Armor; You can't equip ranged weapons; You can only equip tier 2 weapons or above; % Attack Speed modifications are reduced by 50%; Harvesting modifications are reduced by 80% | Win a run in Danger 4 | Plasma Sledge | 1 source Brotato Wiki character page |
| Lich | Base | +10 HP Regeneration; +10 % Life Steal; 100% chance to deal 10 () damage to a random enemy when you heal; Damage modifications are reduced by 50% | Reach +100 Max HP | Tentacle | 1 source Brotato Wiki character page |
| Loud | Base | +30% Damage; +50% Enemies; -3 Harvesting at the end of a wave | Kill 5000 enemies | Rip and Tear | 1 source Brotato Wiki character page |
| Lucky | Base | +100 Luck; Luck modifications are increased by 25%; +75% chance to deal 1 (15%Luck) damage to a random enemy when you pick up a material; -60% Attack Speed; -50% XP Gain | Collect 300 materials | Lucky Charm | 1 source Brotato Wiki character page |
| Mad Scientist | Primal Dread | Win a run with Variant and a run with Droid (brotato-builds.com, 1 source) | 1 source · fields pending Brotato Wiki character page · Additional reference | ||
| Mage | Base | Elemental Damage modifications are increased by 25%; You start with 1 Snake; You start with 1 Scared Sausage; Melee Damage Modifications are reduced by -100%; Ranged Damage Modifications are reduced by -100%; Engineering Modifications are reduced by -50% | Unlocked by default | Thunder Sword | 1 source Brotato Wiki character page |
| Masochist | Base | +5% Damage when you take damage until the end of the wave; +10 Max HP; +20 HP Regeneration; +8 Armor; -100% Damage | Win a run in Danger 3 | Spiky Shield | 1 source Brotato Wiki character page |
| Multitasker | Base | +20% Damage; You can equip up to 12 weapons at a time; -5% Damage for every weapon you have | Collect 5000 materials | Chopper | 1 source Brotato Wiki character page |
| Mutant | Base | -66% XP required to level up; +50% Items Price | Kill 2000 enemies | Octopus | 1 source Brotato Wiki character page |
| Ogre | Abyssal Terrors | Enemies taking double their max health as damage explode for 10 (+50%-50%) damage; +10 Melee Damage; You can't equip ranged weapons; -50 % Attack Speed; -10 % Speed | Deal 1000 damage to an enemy in a single hit | Mace | 1 source Brotato Wiki character page |
| Old | Base | -25% Enemy speed; +10 Harvesting; -33%Map Size; -10% Enemies; -10% Speed | Kill 300 enemies | Snail | 1 source Brotato Wiki character page |
| One Armed | Base | +200% Attack Speed; Damage modifications are increased by 100%; You can only equip one weapon at a time | Win a run in Danger 0 | Focus | 1 source Brotato Wiki character page |
| Pacifist | Base | Gain 0.65 material and XP for every living enemy at the end of a wave; You start with 1 Lumberjack Shirt; -100% Damage; -100 Engineering | Collect 10000 materials | Panda | 1 source Brotato Wiki character page |
| Poacher | Primal Dread | Kill 20 different enemy types in the Jungle (brotato-builds.com, 1 source) | 1 source · fields pending Brotato Wiki character page · Additional reference | ||
| Ranger | Base | +50 Range; You start with 1 Pistol; Ranged Damage modifications are increased by 50%; You can't equip melee weapons; Max HP modifications are reduced by 25% | Unlocked by default | Night Goggles | 1 source Brotato Wiki character page |
| Renegade | Base | +2 projectiles; Projectiles pierce through 1 additional target; +10 % Damage for every different Tier I item you have; You can't equip melee weapons; -400% Damage; -50% accuracy; % Damage modifications are reduced by 80% | Get 10 different tier I items during a run | Fairy | 1 source Brotato Wiki character page |
| Romantic | Abyssal Terrors | Hitting an enemy that has less than 25% health has a 5% (50%) chance to charm it for 8 seconds; +50 Range with melee weapons; -3 % Damage for every 5 Curse you have; -1 Armor for every 5 Curse you have; +1 Curse at the end of a wave | Finish a run with 0 Curse | Flute | 1 source Brotato Wiki character page |
| Sailor | Abyssal Terrors | +200% damage with Naval weapons against cursed enemies; +25 Curse; -25 % Damage; You can only equip tier II weapons or above; Dodge is capped at 20%; Harvesting modifications are reduced by 100% | Unlocked by default | Treasure Map | 1 source Brotato Wiki character page |
| Saver | Base | +15 Harvesting; +1% Damage for every 25 Materials you have; You start with 1 Piggy Bank; +50% Item & Weapon Price | Collect 20000 materials | Padding | 1 source Brotato Wiki character page |
| Sick | Base | +12 Max HP; +25% Life Steal; You take 1 damage per second (does not give invulnerability time); -100 HP Regeneration | Reach -5 % HP Regeneration | Whetstone | 1 source Brotato Wiki character page |
| Soldier | Base | +50% Damage while standing still; +50% Attack Speed while standing still; +10% Speed; +200% pickup range; +15 Knockback; You cant attack while moving | Win a run in Danger 2 | Nuclear Launcher | 1 source Brotato Wiki character page |
| Speedy | Base | +30% Speed; +1 Melee Damage for every 2% Speed you have; -100 Armor while standing still; -3 Armor | Reach +50% Speed | Fin | 1 source Brotato Wiki character page |
| Streamer | Base | +3% of your materials per second while standing still (+25 max); +40% Damage while moving; +40% Attack Speed while moving; +2 Armor for every 1 Structure you have; -50% materials dropped; -1% Damage for every 15 Materials you have; -1% Speed for every 30 Materials you have | Reach -20% Speed | Community Support | 1 source Brotato Wiki character page |
| Survivor | Primal Dread | Pick up 10 crates in a single run (brotato-builds.com, 1 source) | 1 source · fields pending Brotato Wiki character page · Additional reference | ||
| Technomage | Base | You start with 2 Turret; +5 % Structure attack speed for every permanent 1 Elemental Damage you have; +2 Elemental Damage for every 1 Structure you have; +75% XP required to level up; Melee Damage modifications are reduced by 100%; Ranged Damage modifications are reduced by 100% | Reach 10 Elemental Damage and get 3 structures at the same time | Particle Accelerator | 1 source Brotato Wiki character page |
| Time Shifter | Primal Dread | Unlocked by default (brotato-builds.com, 1 source) | 1 source · fields pending Brotato Wiki character page · Additional reference | ||
| Vagabond | Base | Equipped weapons always contribute to the class bonuses of other equipped weapons; You can't equip two of the same weapon at the same time; -5 Armor; -5 % Dodge; Luck modifications are reduced by 50%; Harvesting modifications are reduced by 50% | Have 6 different weapons at once | Jelly | 1 source Brotato Wiki character page |
| Vampire | Base | +2 % Damage for every 1% of missing health; +1 % Life Steal for every 3% of missing health; +1 Armor for every 5% of missing health; Max HP modifications are reduced by 25%; -60 % Damage; -100 HP Regeneration; -100 HP recovered from consumables | Reach +40 % Life Steal | Decomposing Flesh | 1 source Brotato Wiki character page |
| Variant | Primal Dread | Unlocked by default (brotato-builds.com, 1 source) | 1 source · fields pending Brotato Wiki character page · Additional reference | ||
| Veteran | Primal Dread | Unlocked by default (brotato-builds.com, 1 source) | 1 source · fields pending Brotato Wiki character page · Additional reference | ||
| Well Rounded | Base | +5 Max Hp; +5% Speed; +8 Harvesting | Unlocked by default | Potato | 1 source Brotato Wiki character page |
| Wildling | Base | +30% Life Steal with Primitive weapons; You start with 1 Stick; You can't equip weapons above tier 2 | Kill 10000 enemies | Hatchet | 1 source Brotato Wiki character page |
| Wounded | Base | This character dies in One Hit; +5 % Speed; +8 Harvesting; Shop items and crates are cleared of items focusing on Max HP, HP Regeneration, % Life Steal and Armor | Win a run in Nightmare difficulty | Railgun | 1 source Brotato Wiki character page |
初期から使える基礎キャラは Well Rounded、Brawler、Crazy、Ranger、Mage です。Abyssal Terrors を持っていると Builder、Captain、Creature、Curious、Sailor も最初から使えます。危険度0から5は One Armed、Bull、Soldier、Masochist、Knight、Demon の順です。
Primal Dread の10人は名前だけで、能力テンプレートは空でした。空欄のままにします。日本語の公式訳名はクライアントで照合していないので、表の名前は英語のままです。
個別ページがあるキャラだけリンクします。解放条件の全文は英語のキャラページか、この表の Unlock 列です。
Related pages
FAQ
最初から使えるのは?
基礎5人と、DLC 所持時の Abyssal Terrors 5人です。
ナイトの解放は?
危険度4のクリアです。Demon は危険度5です。
Sources
Public pages linked below were compared on 2026-11-05. Rows with one source are labeled; differing catalogs retain their own counts.
- Brotato Wiki — checked 2026-11-05
- Steam news hub for Brotato — checked 2026-11-05