Danger levels and Endless
Updated for Brotato 1.2.0.1 · checked 2026-11-05

Danger 0–5
The wiki's danger ladder is the one I will quote. Danger 3 adds 12 percent enemy damage and health. Danger 4 adds 26 percent. Danger 5 adds 40 percent and puts two bosses on wave 20, each with 25 percent less health. Clears unlock One Armed, Bull, Soldier, Masochist, Knight, and Demon in that order from Danger 0 through Danger 5.
Accessibility sliders run from 25 percent to 200 percent, with speed up to 150 percent, and the wiki says the displayed result is a geometric mean. I mention the sliders so a custom run is not confused with a Danger rank.
Endless
Endless is not Danger 6. The harvesting page is where the wave-21 penalty lives. Nightmare is a separate mode on top of Danger 5, with its own page.
Related pages
FAQ
What does Danger 5 change?
Plus 40 percent enemy damage and health, and two bosses on wave 20 with reduced health.
What does each Danger unlock?
One Armed, Bull, Soldier, Masochist, Knight, then Demon, from Danger 0 through Danger 5.
Sources
Public pages linked below were compared on 2026-11-05. Rows with one source are labeled; differing catalogs retain their own counts.
- Brotato Wiki — checked 2026-11-05
- Steam news hub for Brotato — checked 2026-11-05